|
Dura2D
v0.1.0
An educational 2D game physics library
|
This is the complete list of members for d2CollisionDetection, including all inherited members.
| IsColliding(d2Body *a, d2Body *b, std::vector< d2Contact > &contacts) | d2CollisionDetection | static |
| IsCollidingCircleCircle(d2Body *a, d2Body *b, std::vector< d2Contact > &contacts) | d2CollisionDetection | static |
| IsCollidingPolygonCircle(d2Body *polygon, d2Body *circle, std::vector< d2Contact > &contacts) | d2CollisionDetection | static |
| IsCollidingPolygonPolygon(d2Body *a, d2Body *b, std::vector< d2Contact > &contacts) | d2CollisionDetection | static |