Dura2D  v0.1.0
An educational 2D game physics library
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d2CollisionDetection Member List

This is the complete list of members for d2CollisionDetection, including all inherited members.

IsColliding(d2Body *a, d2Body *b, std::vector< d2Contact > &contacts)d2CollisionDetectionstatic
IsCollidingCircleCircle(d2Body *a, d2Body *b, std::vector< d2Contact > &contacts)d2CollisionDetectionstatic
IsCollidingPolygonCircle(d2Body *polygon, d2Body *circle, std::vector< d2Contact > &contacts)d2CollisionDetectionstatic
IsCollidingPolygonPolygon(d2Body *a, d2Body *b, std::vector< d2Contact > &contacts)d2CollisionDetectionstatic