Dura2D  v0.1.0
An educational 2D game physics library
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d2World Member List

This is the complete list of members for d2World, including all inherited members.

AddForce(const d2Vec2 &force)d2World
AddTorque(real torque)d2World
broadphased2World
CheckCollisions()d2World
CreateBody(const d2Shape &shape, d2Vec2 position, real mass)d2World
CreateJoint(d2Body *bodyA, d2Body *bodyB, d2Vec2 anchorPoint)d2World
d2World(const d2Vec2 &gravity)d2Worldexplicit
d2World(const d2World &other)=deleted2World
DebugDraw()d2World
DestroyBody(d2Body *body)d2World
DestroyJoint(d2Constraint *joint)d2World
DrawShape(const d2Body *body, const bool &mesh, const d2Color &color)d2World
GetBodies() constd2Worldinline
GetBodyCount() constd2Worldinline
GetConstraintCount() constd2Worldinline
GetConstraints()d2Worldinline
m_blockAllocatord2World
m_bodiesListd2World
m_bodyCountd2World
m_constraintCountd2World
m_constraintsd2World
m_debugDrawd2World
m_gravityd2World
operator=(const d2World &other)=deleted2World
SetDebugDraw(d2Draw *debugDraw)d2World
Solve(real dt)d2World
Step(real dt, int32 posIterations=3)d2World
~d2World()d2World