Dura2D  v0.1.0
An educational 2D game physics library
Loading...
Searching...
No Matches
d2Body Member List

This is the complete list of members for d2Body, including all inherited members.

AddForce(const d2Vec2 &force)d2Body
AddTorque(real torque)d2Body
ApplyImpulseAngular(const real j)d2Body
ApplyImpulseAtPoint(const d2Vec2 &j, const d2Vec2 &r)d2Body
ApplyImpulseLinear(const d2Vec2 &j)d2Body
ClearForces()d2Body
ClearTorque()d2Body
ComputeAABB()d2Body
d2Body(const d2Shape &shape, real x, real y, real mass, d2World *world)d2Body
d2World classd2Bodyfriend
GetAABB() constd2Bodyinline
GetAngularVelocity() constd2Bodyinline
GetFriction() constd2Bodyinline
GetGravityScale() constd2Bodyinline
GetI() constd2Bodyinline
GetInvI() constd2Bodyinline
GetInvMass() constd2Bodyinline
GetMass() constd2Bodyinline
GetNext()d2Bodyinline
GetNext() constd2Bodyinline
GetPosition() constd2Bodyinline
GetPrev()d2Bodyinline
GetPrev() constd2Bodyinline
GetRestitution() constd2Bodyinline
GetRotation() constd2Bodyinline
GetShape() constd2Bodyinline
GetSleepTime() constd2Bodyinline
GetVelocity() constd2Bodyinline
IntegrateAngular(real dt)d2Body
IntegrateForces(const real dt)d2Body
IntegrateLinear(real dt)d2Body
IntegrateVelocities(const real dt)d2Body
IsAwake() constd2Bodyinline
LocalSpaceToWorldSpace(const d2Vec2 &point) constd2Body
SetAcceleration(const d2Vec2 &acceleration)d2Bodyinline
SetAngularVelocity(real angularVelocity)d2Bodyinline
SetAwake(bool awake)d2Bodyinline
SetFriction(real friction)d2Bodyinline
SetGravityScale(real gravityScale)d2Bodyinline
SetPosition(const d2Vec2 &position)d2Bodyinline
SetRestitution(real restitution)d2Bodyinline
WorldSpaceToLocalSpace(const d2Vec2 &point) constd2Body
~d2Body()d2Body